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Tuesday, November 10, 2009

Arzuthial (a champions character)

This is the Champions Character I made Reference too a while back when I said you really can make ANY kind of character with the Hero System even with the point cap that keeps you from being equal with Dr Destroyer or Grond. Now the idea I was trying to get across is that this character CAN yank the souls of Dr Destroyer or Grond out and send them to Hades. Of course this guy is no longer doing the work of the Other Reapers, and will not use that power unless he's saving a lost soul (like a ghost.)

The basic concept is that he is an Angel, a sentient creature with a mind of his own. But God has shared his "Plan" with the Angels. By seeing "The Plan" or the "Word of God" the Angels have seen the future in all the various forms of reality that go with creating it and this future that they have seen is not alterable. Therefore in a sense because he has seen the future and can not change it, he has no free will.

But of course being a game character, that needs to change. So to complete a mission he has to fall, the fun part is that because he has fallen and been separated from "The Plan" or "The Word of God" he doesn't know why he did it anymore. Most of his Fallen brothers are very confused, angry, and lonely very few even really remember why they fell, Avoiding them is probably a good idea in general.


Character Name: Arzuthial
Alternate Identities: The Might of Gabriel
Player Name: Russ
CHARACTERISTICS
Val Char Base Points Total Roll Notes
10 STR 10 0 10 11- HTH Damage 2d6 END [1]
10 DEX 10 0 10 11- OCV 3 DCV 3
10 CON 10 0 10 11-
10 BODY 10 0 10 11-
15 INT 10 5 15 12- PER Roll 12-
10 EGO 10 0 10 11- ECV: 3
40 PRE 10 30 40 17- PRE Attack: 8d6
20 COM 10 5 20 13-














2 PD 2 0 2/14
2/14 PD (0/12 rPD)
2 ED 2 0 2/14
2/14 ED (0/12 rED)
3 SPD 2.0 10 3
Phases: 4, 8, 12
7 REC 4 6 7

32 END 20 6 32

20 STUN 20 0 20

6" Running 6 0 6"

2" Swimming 2 0 2"

2" Leaping 2 0 2" 62 Total Characteristics Points
CHARACTER IMAGE

EXPERIENCE POINTS
Total earned: 0
Spent: 13
Unspent: 0
Base Points: 100
Disad Points: 150
Total Points: 263
MOVEMENT
Type Total
Run (6) 6" [12" NC]
Swim (2) 2" [4" NC]
H. Leap (2") 2"
V. Leap (1") 1"
Flight 12" [48" NC]
Teleport 5" [2560" NC]
DEFENSES
Type Amount
Physical Defense 2/14
Res. Phys. Defense 0/12
Energy Defense 2/14
Res. Energy Defense 0/12
Mental Defense 0
Power Defense 0

COMBAT INFORMATION
OCV: 3 DCV: 3

Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12
Character Name: Arzuthial
Alternate Identities: The Might of Gabriel
Player Name: Russ
SKILLS
Cost Name
3 Deduction 12-
3 Persuasion 17-
3 Interrogation 17-
9 Total Skills Cost
TALENTS
Cost Name
20 Universal Translator 12-
5 Eidetic Memory
25 Total Talents Cost

POWERS
Cost Power END
5 Life Support (Longevity: Immortal)0
3 Death Sense: Detect A Single Thing 12- (Unusual Group)
Notes: Can sense the Presnce of Souls that have not passed on.
0
52 Celestial Powers: Multipower, 52-point reserve
5u
1) Awe Struck: Mind Control 5d6, Personal Immunity (+1/4), Explosion (-1 DC/3"; +1), Nonselective Target (-1/4) (50 Active Points)
Notes: Leaves a person completely unable to act in the presence of Arzuthial and are left with sense of hope when he leaves.
5
2u
2) Clairsentience (Sight Group), x32 Range (4,000"), Perceive into a single other dimension (50 Active Points); No Conscious Control (-2)
5
4u
3) Soul Reaping: Major Transform 1d6 (standard effect: 3 points) (Sends the Soul to where they are destined), Penetrating (+1/2), Reduced Endurance (0 END; +1/2), Persistent (+1/2), Area Of Effect (One Hex; +1/2) (45 Active Points)
0
5u
4) Healing BODY 3d6, Resurrection (50 Active Points)
5
5u
5) Teleportation 5", x512 Noncombat (50 Active Points)
5
5u
6) Sight Group Flash 6d6, Personal Immunity (+1/4), Explosion (-1 DC/2"; +3/4), Nonselective Target (-1/4) (52 Active Points)
5
5u
7) Death, the Grim Reaper Form or Arch Angel (Comat)Form: Multiform (237 Character Points in the most expensive form) (x2 Number Of Forms) (52 Active Points)
0
15 Celestial Powers: Elemental Control, 30-point powers
16
1) Shape Shift (Hearing Group, any shape), Reduced Endurance (1/2 END; +1/4) (31 Active Points)
1
15
2) Force Field (12 PD/12 ED), Reduced Endurance (1/2 END; +1/4) (30 Active Points)
1
15
3) Invisibility to Sight, Hearing and Touch Groups (30 Active Points)
3
15
4) Flight 12", x4 Noncombat (29 Active Points)
3
167 Total Powers Cost
Character Name: Arzuthial
Alternate Identities: The Might of Gabriel
Player Name: Russ
DISADVANTAGES
Cost Disadvantage
15 Psychological Limitation: Code Against Killing (Common, Strong)
25 Psychological Limitation: God is Always Right (Very Common, Total)
15 Psychological Limitation: Must Obey Orders from Superiors (Uncommon, Total)
10 Vulnerability: 2 x Effect Demonic Energy/Origins (Uncommon)
20 Hunted: Demon/Devils (the Fallen) 8- (Mo Pow, NCI, Harshly Punish)
5 Distinctive Features: Angel Wings (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)
15 Social Limitation: Mortals are Awestruck (Very Frequently, Minor)
20 Reputation: An Angel, 14- (Extreme)
25 Out of Touch:
Notes: Does not know how to drive, operate a computer, or even a calculator. Dispite Arzuthial's vast knowlege he lacks any meaningful experince in the human world. He can use a door and lock or any other premiddle aged technology.
150 Total Disadvantages Cost
APPEARANCE
Hair Color: White
Eye Color: Gold
Height: 2.00 m
Weight: 105.00 kg
Description:
Arzuthial is a tall and imposing figure draped in fine robes laced with gold and silver. At first glance his golden eyes and long white hair feel out of place but his silvery white wings leave no doubts as to his true nature. As you look upon him you your not sure if it's real or not but your pretty sure you faintly hear the low chanting of monks in perfect harmony and it gets louder the longer you stare.
BACKGROUND
Arzuthial was never born he simply is. Since the begening he and his brethren of Angels have watched humanity with a certainty of what is to come that is beyond humanity. For eons he has served as the will of the Arch Angel Gabriel helping souls prepare for judgment escorting them to Hades to await judgment. Recently he has seen his future and uncovered events that have shaken him to his core and he is to play a major role. His father has bestowed upon him a great gift and curse to see this through. Free will. No longer will he see with the sight of his brothers with the "Word of God" knowing how the future will be shaped by his father, he shall be separate from the word of god for the first time in his existence and be forced to live with the same uncertainty man has struggled with for eons. He knows this because knowing the "Word of God" he has already seen it and how it ends. Now that he has fallen and been cursed and blessed with this great gift he can no longer see how it ends but understands that he is now in control of his own future for the first time in his existence because he no longer knows what his fate is. Although he is a powerful being of light if the other fallen find him in his current position they will likely discover his disadvantage and even as the right hand of Gabriel this would greatly endanger him and those around him.

Bottom line he is an angel who was ordered to fall in order to fulfill a prophecy that he no longer remembers because falling was required to complete this quest and falling takes away their ability to see the future, thus he now has free will. Unlike many forms of seeing the future in the champions universe theirs is absolute and can not be changed, therefore they know their fate and don't have free will to change it as a result.
PERSONALITY
Elusive and hard to understand Arzuthial is a combination of compassion and righteousness that make him a double edged sword to the society of man in general. He has been tasked with the complicated job of guarding humanity to salvation without revealing his true nature.
QUOTE
"I have always been here"
POWERS/TACTICS
When it comes to why he did some of the things he has done in the past he might not know why he did it any more as he is no longer plugged into the "Word of God" or "God's Plan." Basically the idea is that angels have perfect clairsentience with knowledge of the future the past and cross realities because God is sharing his "Plan" with them They often referred to this as "the Word of God." This is key to why angels both lack free will and are so powerful.
CAMPAIGN_USE
The original inspiration for this character was the TV show "Dead like me" or maybe "Bleach." Then it hit me that what I really wanted was "Ambassador Kosh" from "Babylon 5." While Kosh was powerful, he didn't need to be. The idea of playing a character who's reputation is so bad ass his force of personality could win a fight against a supervillian just sounds like fun. It's important to note that while he no longer has the knowledge of the future he once did when he was plugged into the 'cosmic loop' of angles he has a perfect memory of all the things he has done. Which may include taking loved ones of supervillians and heroes to their resting places be it Heaven, Hell, or Reincarnation?
Character created with Hero Designer (version 2006051510)

Multiforms


Character Name: Arzuthial (Death's Form)
Alternate Identities: Death
Player Name:
CHARACTERISTICS
Val Char Base Points Total Roll Notes
30 STR 10 20 30 15- HTH Damage 6d6 END [3]
15 DEX 10 15 15 12- OCV 5 DCV 5
20 CON 10 20 20 13-
10 BODY 10 0 10 11-
10 INT 10 0 10 11- PER Roll 11-
10 EGO 10 0 10 11- ECV: 3
20 PRE 10 10 20 13- PRE Attack: 4d6
0 COM 10 -5 0 9-














7 PD 6 1 7/22
7/22 PD (0/15 rPD)
6 ED 4 2 6/21
6/21 ED (0/15 rED)
3 SPD 2.5 5 3
Phases: 4, 8, 12
10 REC 10 0 10

40 END 40 0 40

35 STUN 35 0 35

0" Running 6 -12 0"

0" Swimming 2 -2 0"

0" Leaping 6 -6 0" 48 Total Characteristics Points
CHARACTER IMAGE

EXPERIENCE POINTS
Total earned: 0
Spent: 150
Unspent: 0
Base Points: 100
Disad Points: 0
Total Points: 250
MOVEMENT
Type Total
Run (6) 0" [ NC]
Swim (2) 0" [ NC]
H. Leap (6") 0"
V. Leap (3") 0"
Flight 20" [40" NC]
Teleport 13" [26" NC]
DEFENSES
Type Amount
Physical Defense 7/22
Res. Phys. Defense 0/15
Energy Defense 6/21
Res. Energy Defense 0/15
Mental Defense 15
Power Defense 10

COMBAT INFORMATION
OCV: 5 DCV: 5

Combat Skill Levels: +10 with any single attack with one specific weapon
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12
Character Name: Arzuthial (Death's Form)
Alternate Identities: Death
Player Name:
SKILLS
Cost Name
10 Scithe Bonus: +10 with any single attack with one specific weapon
10 Total Skills Cost
TALENTS
Cost Name
5 Eidetic Memory
20 Universal Translator 11-
25 Total Talents Cost

POWERS
Cost Power END
11 Scithe: Hand-To-Hand Attack +6d6 (30 Active Points); Linked (Soul Reaping; Lesser Power can only be used when character uses greater Power at full value; -3/4), Hand-To-Hand Attack (-1/2), OIF (-1/2)3
10 Power Defense (10 points)0
16 Soul Reaping: Major Transform 1d6, Penetrating (+1/2), Continuous (+1) (37 Active Points); OIF (-1/2), No Range (-1/2), Target Must Have a Soul (-1/4)4
37 Invulnerability: Armor (15 PD/15 ED), Hardened (+1/4) (56 Active Points); OIF (-1/2)0
13 Mental Defense (15 points total)0
20 Celesctial Powers: Elemental Control, 40-point powers
20
1) Desolidification (affected by Magic) (40 Active Points)
4
20
2) Flight 20" (40 Active Points)
4
20
3) Teleportation 13", Armor Piercing (+1/2) (39 Active Points)
4
167 Total Powers Cost
Character Name: Arzuthial (Death's Form)
Alternate Identities: Death
Player Name:
APPEARANCE
Hair Color: None
Eye Color: None
Height: 2.00 m
Weight: 100.00 kg
Description:
Character created with Hero Designer (version 2006051510)

Character Name: Arzuthial - ArchAngel Form "The Might of Gabriel"
Alternate Identities: The Might of Gabriel
Player Name:
CHARACTERISTICS
Val Char Base Points Total Roll Notes
50 STR 10 40 50 19- HTH Damage 10d6 END [5]
20 DEX 10 30 20 13- OCV 7 DCV 7
20 CON 10 20 20 13-
10 BODY 10 0 10 11-
10 INT 10 0 10 11- PER Roll 11-
10 EGO 10 0 10 11- ECV: 3
20 PRE 10 10 20 13- PRE Attack: 4d6
10 COM 10 0 10 11-














20 PD 10 10 20/30
20/30 PD (0/10 rPD)
20 ED 4 16 20/30
20/30 ED (0/10 rED)
5 SPD 3.0 20 5
Phases: 3, 5, 8, 10, 12
14 REC 14 0 14

40 END 40 0 40

49 STUN 45 4 49

6" Running 6 0 6"

2" Swimming 2 0 2"

10" Leaping 10 0 10" 150 Total Characteristics Points
CHARACTER IMAGE

EXPERIENCE POINTS
Total earned: 0
Spent: 100
Unspent: 0
Base Points: 150
Disad Points: 0
Total Points: 250
MOVEMENT
Type Total
Run (6) 6" [12" NC]
Swim (2) 2" [4" NC]
H. Leap (10") 10"
V. Leap (5") 5"
Flight 10" [40" NC]
Teleport 5" [40" NC]
DEFENSES
Type Amount
Physical Defense 20/30
Res. Phys. Defense 0/10
Energy Defense 20/30
Res. Energy Defense 0/10
Mental Defense 0
Power Defense 0

COMBAT INFORMATION
OCV: 7 DCV: 7

Combat Skill Levels: +4 with HTH Combat
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12
Character Name: Arzuthial - ArchAngel Form
Alternate Identities:
Player Name:
SKILLS
Cost Name
20 +4 with HTH Combat
20 Total Skills Cost
TALENTS
Cost Name
20 Universal Translator 11-
5 Eidetic Memory
25 Total Talents Cost

POWERS
Cost Power END
10 Celestial Power: Elemental Control, 20-point powers
15
1) Flight 10", x4 Noncombat (25 Active Points)
2
20
2) Teleportation 5", x8 Noncombat, Armor Piercing (+1/2) (30 Active Points)
3
10
3) Force Field (10 PD/10 ED) (20 Active Points)
2
55 Total Powers Cost
Character Name: Arzuthial - ArchAngel Form
Alternate Identities:
Player Name:
APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 2.00 m
Weight: 100.00 kg
Description:
Character created with Hero Designer (version 2006051510)

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WAKE UP PEOPLE: The New World Order is here

This pretty clearly explains the Democrats failure to get their agenda done. They're not actually in power.

My Hulk Playlist

Thomas Jefferson Quotes

"I hope we shall crush in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country."
- Thomas Jefferson

"I believe that banking institutions are more dangerous to our liberties than standing armies. Already they have raised up a moneyed aristocracy that has set the government at defiance. The issuing power (of money) should be taken away from the banks and restored to the people to whom it properly belongs."
- Thomas Jefferson

"The system of banking we have both equally and ever reprobated. I contemplate it as a blot left in all our constitutions, which, if not covered, will end in their destruction. I sincerely believe, with you...that the principle of spending money to be paid by posterity, under the name of funding, is but swindling futurity on a large scale."
- Thomas Jefferson

"To take a single step beyond the boundaries thus specially drawn around the powers of Congress is to take possession of a boundless field of power, no longer susceptible of any definition. The incorporation of a bank, and the powers assumed by this bill [chartering the first Bank of the United States] have not, in my opinion, been delegated to the United States by the Constitution. They are not among the powers specially enumerated."
- Thomas Jefferson

"I wish it were possible to obtain a single amendment to our Constitution - taking from the Federal government their power of borrowing (from privately-owned corporate banks)."
- Thomas Jefferson

"We are undone, my dear sir, if legislation is still permitted which makes our money, much or little, real or imaginary, as the moneyed interests shall choose to make it."
- Thomas Jefferson


Makes one wonder witch party he'd support? Neither

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Los Angeles, California, United States
Online handle has been Breetai since '88