This is the Champions Character I made Reference too a while back when I said you really can make ANY kind of character with the Hero System even with the point cap that keeps you from being equal with Dr Destroyer or Grond. Now the idea I was trying to get across is that this character CAN yank the souls of Dr Destroyer or Grond out and send them to Hades. Of course this guy is no longer doing the work of the Other Reapers, and will not use that power unless he's saving a lost soul (like a ghost.)
The basic concept is that he is an Angel, a sentient creature with a mind of his own. But God has shared his "Plan" with the Angels. By seeing "The Plan" or the "Word of God" the Angels have seen the future in all the various forms of reality that go with creating it and this future that they have seen is not alterable. Therefore in a sense because he has seen the future and can not change it, he has no free will.
But of course being a game character, that needs to change. So to complete a mission he has to fall, the fun part is that because he has fallen and been separated from "The Plan" or "The Word of God" he doesn't know why he did it anymore. Most of his Fallen brothers are very confused, angry, and lonely very few even really remember why they fell, Avoiding them is probably a good idea in general.
Character Name: Arzuthial Alternate Identities: The Might of Gabriel Player Name: Russ
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Val | Char | Base | Points | Total | Roll | Notes | 10 | STR | 10 | 0 | 10 | 11- | HTH Damage 2d6 END [1] | 10 | DEX | 10 | 0 | 10 | 11- | OCV 3 DCV 3 | 10 | CON | 10 | 0 | 10 | 11- |
| 10 | BODY | 10 | 0 | 10 | 11- |
| 15 | INT | 10 | 5 | 15 | 12- | PER Roll 12- | 10 | EGO | 10 | 0 | 10 | 11- | ECV: 3 | 40 | PRE | 10 | 30 | 40 | 17- | PRE Attack: 8d6 | 20 | COM | 10 | 5 | 20 | 13- |
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| 2 | PD | 2 | 0 | 2/14 |
| 2/14 PD (0/12 rPD) | 2 | ED | 2 | 0 | 2/14 |
| 2/14 ED (0/12 rED) | 3 | SPD | 2.0 | 10 | 3 |
| Phases: 4, 8, 12 | 7 | REC | 4 | 6 | 7 |
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| 32 | END | 20 | 6 | 32 |
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| 20 | STUN | 20 | 0 | 20 |
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| 6" | Running | 6 | 0 | 6" |
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| 2" | Swimming | 2 | 0 | 2" |
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| 2" | Leaping | 2 | 0 | 2" | 62 | Total Characteristics Points | | |
| Total earned: | 0 | Spent: | 13 | Unspent: | 0 | Base Points: | 100 | Disad Points: | 150 | Total Points: | 263 | | Type | Total | Run (6) | 6" [12" NC] | Swim (2) | 2" [4" NC] | H. Leap (2") | 2" | V. Leap (1") | 1" | Flight | 12" [48" NC] | Teleport | 5" [2560" NC] | | Type | Amount | Physical Defense | 2/14 | Res. Phys. Defense | 0/12 | Energy Defense | 2/14 | Res. Energy Defense | 0/12 | Mental Defense | 0 | Power Defense | 0 | | | |
| OCV: | 3 | DCV: | 3 |
| Combat Skill Levels: | | Maneuver | Phase | OCV | DCV | Effect | Block | 1/2 | +0 | +0 | Block, abort | Brace | 0 | +2 | 1/2 | +2 vs. Range Mod. | Disarm | 1/2 | -2 | +0 | Can disarm | Dodge | 1/2 | -- | +3 | Abort, vs. all attacks | Grab | 1/2 | -1 | -2 | Grab two limbs | Grab By | 1/2 | -3 | -4 | Move and Grab | Haymaker | 1/2* | +0 | -5 | +4 DC attack damage | Move By | 1/2 | -2 | -2 | STR/2 + v/5 | Move Through | 1/2 | -v/5 | -3 | STR + v/3 | Set | 1 | +1 | +0 | Ranged Attacks only | Strike | 1/2 | +0 | +0 | STR or weapon | | Range | 0-4 | 5-8 | 9-16 | 17-32 | 33-64 | 65-128 | RMOD | 0 | -2 | -4 | -6 | -8 | -10 | | Targeting shot | OCV | Hit Location | Head shot (Head to Shoulders) | -4 | 1d6+3 | High shot (Head to Vitals) | -2 | 2d6+1 | Body shot (Hands to Legs) | -1 | 2d6+4 | Low shot (Shoulders to Feet) | -2 | 2d6+7 | Leg shot (Vitals to Feet) | -4 | 1d6+12 | | |
Character Name: Arzuthial Alternate Identities: The Might of Gabriel Player Name: Russ
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Cost | Name | 3 | Deduction 12- | 3 | Persuasion 17- | 3 | Interrogation 17- | 9 | Total Skills Cost | Cost | Name | 20 | Universal Translator 12- | 5 | Eidetic Memory | 25 | Total Talents Cost | |
| Cost | Power | END | 5 | Life Support (Longevity: Immortal) | 0 | 3 | Death Sense: Detect A Single Thing 12- (Unusual Group) Notes: Can sense the Presnce of Souls that have not passed on. | 0 | 52 | Celestial Powers: Multipower, 52-point reserve |
| 5u | 1) Awe Struck: Mind Control 5d6, Personal Immunity (+1/4), Explosion (-1 DC/3"; +1), Nonselective Target (-1/4) (50 Active Points)Notes: Leaves a person completely unable to act in the presence of Arzuthial and are left with sense of hope when he leaves. | 5 | 2u | 2) Clairsentience (Sight Group), x32 Range (4,000"), Perceive into a single other dimension (50 Active Points); No Conscious Control (-2) | 5 | 4u | 3) Soul Reaping: Major Transform 1d6 (standard effect: 3 points) (Sends the Soul to where they are destined), Penetrating (+1/2), Reduced Endurance (0 END; +1/2), Persistent (+1/2), Area Of Effect (One Hex; +1/2) (45 Active Points) | 0 | 5u | 4) Healing BODY 3d6, Resurrection (50 Active Points) | 5 | 5u | 5) Teleportation 5", x512 Noncombat (50 Active Points) | 5 | 5u | 6) Sight Group Flash 6d6, Personal Immunity (+1/4), Explosion (-1 DC/2"; +3/4), Nonselective Target (-1/4) (52 Active Points) | 5 | 5u | 7) Death, the Grim Reaper Form or Arch Angel (Comat)Form: Multiform (237 Character Points in the most expensive form) (x2 Number Of Forms) (52 Active Points) | 0 | 15 | Celestial Powers: Elemental Control, 30-point powers |
| 16 | 1) Shape Shift (Hearing Group, any shape), Reduced Endurance (1/2 END; +1/4) (31 Active Points) | 1 | 15 | 2) Force Field (12 PD/12 ED), Reduced Endurance (1/2 END; +1/4) (30 Active Points) | 1 | 15 | 3) Invisibility to Sight, Hearing and Touch Groups (30 Active Points) | 3 | 15 | 4) Flight 12", x4 Noncombat (29 Active Points) | 3 | 167 | Total Powers Cost | |
Character Name: Arzuthial Alternate Identities: The Might of Gabriel Player Name: Russ
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Cost | Disadvantage |
15 | Psychological Limitation: Code Against Killing (Common, Strong) |
25 | Psychological Limitation: God is Always Right (Very Common, Total) |
15 | Psychological Limitation: Must Obey Orders from Superiors (Uncommon, Total) |
10 | Vulnerability: 2 x Effect Demonic Energy/Origins (Uncommon) |
20 | Hunted: Demon/Devils (the Fallen) 8- (Mo Pow, NCI, Harshly Punish) |
5 | Distinctive Features: Angel Wings (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) |
15 | Social Limitation: Mortals are Awestruck (Very Frequently, Minor) |
20 | Reputation: An Angel, 14- (Extreme) |
25 | Out of Touch: Notes: Does not know how to drive, operate a computer, or even a calculator. Dispite Arzuthial's vast knowlege he lacks any meaningful experince in the human world. He can use a door and lock or any other premiddle aged technology. |
150 | Total Disadvantages Cost |
Hair Color: | White |
Eye Color: | Gold |
Height: | 2.00 m |
Weight: | 105.00 kg |
Description: |
Arzuthial is a tall and imposing figure draped in fine robes laced with gold and silver. At first glance his golden eyes and long white hair feel out of place but his silvery white wings leave no doubts as to his true nature. As you look upon him you your not sure if it's real or not but your pretty sure you faintly hear the low chanting of monks in perfect harmony and it gets louder the longer you stare. |
Arzuthial was never born he simply is. Since the begening he and his brethren of Angels have watched humanity with a certainty of what is to come that is beyond humanity. For eons he has served as the will of the Arch Angel Gabriel helping souls prepare for judgment escorting them to Hades to await judgment. Recently he has seen his future and uncovered events that have shaken him to his core and he is to play a major role. His father has bestowed upon him a great gift and curse to see this through. Free will. No longer will he see with the sight of his brothers with the "Word of God" knowing how the future will be shaped by his father, he shall be separate from the word of god for the first time in his existence and be forced to live with the same uncertainty man has struggled with for eons. He knows this because knowing the "Word of God" he has already seen it and how it ends. Now that he has fallen and been cursed and blessed with this great gift he can no longer see how it ends but understands that he is now in control of his own future for the first time in his existence because he no longer knows what his fate is. Although he is a powerful being of light if the other fallen find him in his current position they will likely discover his disadvantage and even as the right hand of Gabriel this would greatly endanger him and those around him.
Bottom line he is an angel who was ordered to fall in order to fulfill a prophecy that he no longer remembers because falling was required to complete this quest and falling takes away their ability to see the future, thus he now has free will. Unlike many forms of seeing the future in the champions universe theirs is absolute and can not be changed, therefore they know their fate and don't have free will to change it as a result. |
Elusive and hard to understand Arzuthial is a combination of compassion and righteousness that make him a double edged sword to the society of man in general. He has been tasked with the complicated job of guarding humanity to salvation without revealing his true nature. |
"I have always been here" |
When it comes to why he did some of the things he has done in the past he might not know why he did it any more as he is no longer plugged into the "Word of God" or "God's Plan." Basically the idea is that angels have perfect clairsentience with knowledge of the future the past and cross realities because God is sharing his "Plan" with them They often referred to this as "the Word of God." This is key to why angels both lack free will and are so powerful. |
The original inspiration for this character was the TV show "Dead like me" or maybe "Bleach." Then it hit me that what I really wanted was "Ambassador Kosh" from "Babylon 5." While Kosh was powerful, he didn't need to be. The idea of playing a character who's reputation is so bad ass his force of personality could win a fight against a supervillian just sounds like fun. It's important to note that while he no longer has the knowledge of the future he once did when he was plugged into the 'cosmic loop' of angles he has a perfect memory of all the things he has done. Which may include taking loved ones of supervillians and heroes to their resting places be it Heaven, Hell, or Reincarnation? |
Character created with Hero Designer (version 2006051510)
Multiforms
Character Name: Arzuthial (Death's Form) Alternate Identities: Death Player Name:
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Val | Char | Base | Points | Total | Roll | Notes | 30 | STR | 10 | 20 | 30 | 15- | HTH Damage 6d6 END [3] | 15 | DEX | 10 | 15 | 15 | 12- | OCV 5 DCV 5 | 20 | CON | 10 | 20 | 20 | 13- |
| 10 | BODY | 10 | 0 | 10 | 11- |
| 10 | INT | 10 | 0 | 10 | 11- | PER Roll 11- | 10 | EGO | 10 | 0 | 10 | 11- | ECV: 3 | 20 | PRE | 10 | 10 | 20 | 13- | PRE Attack: 4d6 | 0 | COM | 10 | -5 | 0 | 9- |
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| 7 | PD | 6 | 1 | 7/22 |
| 7/22 PD (0/15 rPD) | 6 | ED | 4 | 2 | 6/21 |
| 6/21 ED (0/15 rED) | 3 | SPD | 2.5 | 5 | 3 |
| Phases: 4, 8, 12 | 10 | REC | 10 | 0 | 10 |
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| 40 | END | 40 | 0 | 40 |
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| 35 | STUN | 35 | 0 | 35 |
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| 0" | Running | 6 | -12 | 0" |
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| 0" | Swimming | 2 | -2 | 0" |
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| 0" | Leaping | 6 | -6 | 0" | 48 | Total Characteristics Points | | |
| Total earned: | 0 | Spent: | 150 | Unspent: | 0 | Base Points: | 100 | Disad Points: | 0 | Total Points: | 250 | | Type | Total | Run (6) | 0" [ NC] | Swim (2) | 0" [ NC] | H. Leap (6") | 0" | V. Leap (3") | 0" | Flight | 20" [40" NC] | Teleport | 13" [26" NC] | | Type | Amount | Physical Defense | 7/22 | Res. Phys. Defense | 0/15 | Energy Defense | 6/21 | Res. Energy Defense | 0/15 | Mental Defense | 15 | Power Defense | 10 | | | |
| OCV: | 5 | DCV: | 5 |
| Combat Skill Levels: +10 with any single attack with one specific weapon | | Maneuver | Phase | OCV | DCV | Effect | Block | 1/2 | +0 | +0 | Block, abort | Brace | 0 | +2 | 1/2 | +2 vs. Range Mod. | Disarm | 1/2 | -2 | +0 | Can disarm | Dodge | 1/2 | -- | +3 | Abort, vs. all attacks | Grab | 1/2 | -1 | -2 | Grab two limbs | Grab By | 1/2 | -3 | -4 | Move and Grab | Haymaker | 1/2* | +0 | -5 | +4 DC attack damage | Move By | 1/2 | -2 | -2 | STR/2 + v/5 | Move Through | 1/2 | -v/5 | -3 | STR + v/3 | Set | 1 | +1 | +0 | Ranged Attacks only | Strike | 1/2 | +0 | +0 | STR or weapon | | Range | 0-4 | 5-8 | 9-16 | 17-32 | 33-64 | 65-128 | RMOD | 0 | -2 | -4 | -6 | -8 | -10 | | Targeting shot | OCV | Hit Location | Head shot (Head to Shoulders) | -4 | 1d6+3 | High shot (Head to Vitals) | -2 | 2d6+1 | Body shot (Hands to Legs) | -1 | 2d6+4 | Low shot (Shoulders to Feet) | -2 | 2d6+7 | Leg shot (Vitals to Feet) | -4 | 1d6+12 | | |
Character Name: Arzuthial (Death's Form) Alternate Identities: Death Player Name:
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Cost | Name | 10 | Scithe Bonus: +10 with any single attack with one specific weapon | 10 | Total Skills Cost | Cost | Name | 5 | Eidetic Memory | 20 | Universal Translator 11- | 25 | Total Talents Cost | |
| Cost | Power | END | 11 | Scithe: Hand-To-Hand Attack +6d6 (30 Active Points); Linked (Soul Reaping; Lesser Power can only be used when character uses greater Power at full value; -3/4), Hand-To-Hand Attack (-1/2), OIF (-1/2) | 3 | 10 | Power Defense (10 points) | 0 | 16 | Soul Reaping: Major Transform 1d6, Penetrating (+1/2), Continuous (+1) (37 Active Points); OIF (-1/2), No Range (-1/2), Target Must Have a Soul (-1/4) | 4 | 37 | Invulnerability: Armor (15 PD/15 ED), Hardened (+1/4) (56 Active Points); OIF (-1/2) | 0 | 13 | Mental Defense (15 points total) | 0 | 20 | Celesctial Powers: Elemental Control, 40-point powers |
| 20 | 1) Desolidification (affected by Magic) (40 Active Points) | 4 | 20 | 2) Flight 20" (40 Active Points) | 4 | 20 | 3) Teleportation 13", Armor Piercing (+1/2) (39 Active Points) | 4 | 167 | Total Powers Cost | |
Character Name: Arzuthial (Death's Form) Alternate Identities: Death Player Name:
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Hair Color: | None |
Eye Color: | None |
Height: | 2.00 m |
Weight: | 100.00 kg |
Description: |
Character created with Hero Designer (version 2006051510) Character Name: Arzuthial - ArchAngel Form "The Might of Gabriel" Alternate Identities: The Might of Gabriel Player Name:
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Val | Char | Base | Points | Total | Roll | Notes | 50 | STR | 10 | 40 | 50 | 19- | HTH Damage 10d6 END [5] | 20 | DEX | 10 | 30 | 20 | 13- | OCV 7 DCV 7 | 20 | CON | 10 | 20 | 20 | 13- |
| 10 | BODY | 10 | 0 | 10 | 11- |
| 10 | INT | 10 | 0 | 10 | 11- | PER Roll 11- | 10 | EGO | 10 | 0 | 10 | 11- | ECV: 3 | 20 | PRE | 10 | 10 | 20 | 13- | PRE Attack: 4d6 | 10 | COM | 10 | 0 | 10 | 11- |
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| 20 | PD | 10 | 10 | 20/30 |
| 20/30 PD (0/10 rPD) | 20 | ED | 4 | 16 | 20/30 |
| 20/30 ED (0/10 rED) | 5 | SPD | 3.0 | 20 | 5 |
| Phases: 3, 5, 8, 10, 12 | 14 | REC | 14 | 0 | 14 |
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| 40 | END | 40 | 0 | 40 |
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| 49 | STUN | 45 | 4 | 49 |
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| 6" | Running | 6 | 0 | 6" |
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| 2" | Swimming | 2 | 0 | 2" |
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| 10" | Leaping | 10 | 0 | 10" | 150 | Total Characteristics Points | | |
| Total earned: | 0 | Spent: | 100 | Unspent: | 0 | Base Points: | 150 | Disad Points: | 0 | Total Points: | 250 | | Type | Total | Run (6) | 6" [12" NC] | Swim (2) | 2" [4" NC] | H. Leap (10") | 10" | V. Leap (5") | 5" | Flight | 10" [40" NC] | Teleport | 5" [40" NC] | | Type | Amount | Physical Defense | 20/30 | Res. Phys. Defense | 0/10 | Energy Defense | 20/30 | Res. Energy Defense | 0/10 | Mental Defense | 0 | Power Defense | 0 | | | |
| OCV: | 7 | DCV: | 7 |
| Combat Skill Levels: +4 with HTH Combat | | Maneuver | Phase | OCV | DCV | Effect | Block | 1/2 | +0 | +0 | Block, abort | Brace | 0 | +2 | 1/2 | +2 vs. Range Mod. | Disarm | 1/2 | -2 | +0 | Can disarm | Dodge | 1/2 | -- | +3 | Abort, vs. all attacks | Grab | 1/2 | -1 | -2 | Grab two limbs | Grab By | 1/2 | -3 | -4 | Move and Grab | Haymaker | 1/2* | +0 | -5 | +4 DC attack damage | Move By | 1/2 | -2 | -2 | STR/2 + v/5 | Move Through | 1/2 | -v/5 | -3 | STR + v/3 | Set | 1 | +1 | +0 | Ranged Attacks only | Strike | 1/2 | +0 | +0 | STR or weapon | | Range | 0-4 | 5-8 | 9-16 | 17-32 | 33-64 | 65-128 | RMOD | 0 | -2 | -4 | -6 | -8 | -10 | | Targeting shot | OCV | Hit Location | Head shot (Head to Shoulders) | -4 | 1d6+3 | High shot (Head to Vitals) | -2 | 2d6+1 | Body shot (Hands to Legs) | -1 | 2d6+4 | Low shot (Shoulders to Feet) | -2 | 2d6+7 | Leg shot (Vitals to Feet) | -4 | 1d6+12 | | |
Character Name: Arzuthial - ArchAngel Form Alternate Identities: Player Name:
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Cost | Name | 20 | +4 with HTH Combat | 20 | Total Skills Cost | Cost | Name | 20 | Universal Translator 11- | 5 | Eidetic Memory | 25 | Total Talents Cost | |
| Cost | Power | END | 10 | Celestial Power: Elemental Control, 20-point powers |
| 15 | 1) Flight 10", x4 Noncombat (25 Active Points) | 2 | 20 | 2) Teleportation 5", x8 Noncombat, Armor Piercing (+1/2) (30 Active Points) | 3 | 10 | 3) Force Field (10 PD/10 ED) (20 Active Points) | 2 | 55 | Total Powers Cost | |
Character Name: Arzuthial - ArchAngel Form Alternate Identities: Player Name:
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Hair Color: | Brown |
Eye Color: | Brown |
Height: | 2.00 m |
Weight: | 100.00 kg |
Description: |
Character created with Hero Designer (version 2006051510)
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